class myDictionaryTest: def __init__(self): self.rpgCharacter={} def addKey(self, keyName, keyValue): self.rpgCharacter[keyName]=keyValue print (self.rpgCharacter) print ('Current Dictionary Contains the following Keys:') print (self.rpgCharacter) def rmvKey(self, keyName): delKey=self.rpgCharacter.pop(keyName) print ('Key: '+keyName+' with the value of '+delKey+' has been deleted') print ('Current Dictionary Contains the following Keys:') print (self.rpgCharacter) myDwarf=myDictionaryTest() myDwarf.addKey('Name','Gwildor') myDwarf.addKey('HP', 20) myDwarf.addKey('Weapon', 'Plus Five Sword') myDwarf.addkey('WeaponDamage', 5) myDwarf.addKey('Lockpick', 60) print ('There is a treasure chest') if myDwarf.rpgCharacter['Lockpick'] > 50: print (myDwarf.rpgCharacter['Name']+" can open this tresure chest") else: print (myDwarf.rpgCharacter['Name']+" cannot open this treasure chest")
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