import random ''' player database p stores as dict key: unique name of player value array: [player_value, player_presence] ''' def count_players(d): counter = 0 for player in d: if d[player][1] != 0: counter = counter + 1 return counter def simplify_dict(d): s = {} for player in d: if d[player][1] != 0: s[player] = d[player][0] return s p = {'p1':[1, 0], 'p2':[2, 1], 'p3':[3, 0], 'p4':[4, 0], 'p5':[4, 1], 'p6':[4, 1], 'p7':[2, 1], 'p8':[1, 1]} rnd_plyr = random.choice(p.keys()) print rnd_plyr + ' has values ' + str(p[rnd_plyr]) print count_players(p) d = simplify_dict(p) print d print max(p.iterkeys(), key=(lambda key: p[key])) #print random.choice(p.keys()) #print random.choice(p.values()) for i in range(0, len(d)): print i print len(p), len(d)
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