# class Bird: def __init__(self, kind, call): self.call = call self.kind = kind def do_call(self): print "a %s goes %s" % (self.kind, self.call) class Parrot(Bird): def __init__(self): Bird.__init__(self, "Parrot", "Kah!") class Cuckoo(Bird): def __init__(self): Bird.__init__(self, "Cuckoo", "Cuckoo!") class Student: def __init__(self, name): self.name = name self.attend = 0 self.grades = [] print "Hi my name is %s" % self.name def addGrade(self, grade): self.grades.append(grade) def attendDay(self): self.attend += 1 def getAverage(self): return sum(self.grades) / len(self.grades) student1 = Student("Sam") student1.attendDay() #if __name__ == "__main__": #parrot = Parrot() #cuckoo = Cuckoo() #parrot.do_call() #cuckoo.do_call() class Player(object): _registry = [] def __init__(self, name, order): self._registry.append(self) self.name = name self.selection = "None" self.still_in = True self.order = order def getOut(self): self.still_in = False def selection(self, selection): self.selection = selection player1 = Player("Sam") player2 = Player("Erica") player3 = Player("Eddy") #selection = raw_input("Please Select X, L, or \" ") #player1.selection("x") player2.getOut() for item in Player._registry: if item.still_in == True: print item.name + " you are still in! " else: print item.name + " you are OUT! " #print player1.still_in #for personobject in Person: #print personobject #for player in Player: #print player #if player.still_in == True: #print player.name + " You are still in! " #else: #print player.name + " You are OUT! " print player1.order()
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