class Point(object): def __init__(self,x,y): self.x = x self.y = y class Line(object): def __init__(self,pointa,pointb): self.a = pointa self.b = pointb self.slope = (pointa.y - pointb.y)/(pointa.x - pointb) def contains(self, aPoint): if self.pointa.y - aPoint.y == self.slope(self.pointa.x - aPoint.x): return True else: return False def intersects(self, aLine): if parallel: return False return 0 def intersection(self, aLine): if parallel: raise Exception("OMFG") def perp(self, aLine): if self.slope * 1.0 == -1.0/aLine.slope: return True else: return False def parallel (self, aLine): if self.slope == aLine.slope: return True else: return False def distance (self, aPoint): return 0 def __eq__ (self, aLine): if self.pointa == aLine.pointa or if self.pointa == aLine.pointb: if self.pointb == aLine.pointa or if self.pointb == aLine.pointb: return True else: return False
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